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![[UI Design] Basic Upgrade Screen](https://static.wixstatic.com/media/35c3f8_5a0143296e014092a2ab1f2a3ad1d0a7~mv2.png/v1/fill/w_333,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/35c3f8_5a0143296e014092a2ab1f2a3ad1d0a7~mv2.webp)
![[UI Design] Basic Upgrade Screen](https://static.wixstatic.com/media/35c3f8_5a0143296e014092a2ab1f2a3ad1d0a7~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_avif,quality_auto/35c3f8_5a0143296e014092a2ab1f2a3ad1d0a7~mv2.webp)
[UI Design] Basic Upgrade Screen
Recently, I applied for a UI/UX designer position in a game company and as part of my application, I was tasked to create a UI for an Upgrade Screen. The brief was: You have an Oven and you need to upgrade it using materials. You don't have enough materials so you need to look for some or use premium currency. Straightforward. Step 1 - Flowchart So I went and started the design on paper with a flowchart. Some questions arose while working on it that was not given in the desig

Danica Esguerra
Apr 33 min read
![[UX Research] Improving Shopee's User Experience](https://static.wixstatic.com/media/35c3f8_e50dd435d9a84b2eb1f9a1f7dff4adf3~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/35c3f8_e50dd435d9a84b2eb1f9a1f7dff4adf3~mv2.webp)
![[UX Research] Improving Shopee's User Experience](https://static.wixstatic.com/media/35c3f8_e50dd435d9a84b2eb1f9a1f7dff4adf3~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/35c3f8_e50dd435d9a84b2eb1f9a1f7dff4adf3~mv2.webp)
[UX Research] Improving Shopee's User Experience
Making Shopping more enjoyable without interruptions Hook Quick summary of the project. Why did this project happen? Shopee is a mobile e-commerce platform available in the Southeast Asia since 2015. It is a virtual marketplace where customers can browse and conduct a purchase transaction with sellers on the platform. The e-commerce platform peaked with 43.93 Million visits as of March 2026. Problem Over time, the app's current Home Screen now has a high volume of promotiona

Danica Esguerra
Jan 307 min read
![[Case Study] Alien Paddle Breaker](https://static.wixstatic.com/media/35c3f8_a5d51c9eb05b4ac1b69cd9be6cd4112e~mv2.jpg/v1/fill/w_333,h_250,fp_0.50_0.50,q_30,blur_30,enc_avif,quality_auto/35c3f8_a5d51c9eb05b4ac1b69cd9be6cd4112e~mv2.webp)
![[Case Study] Alien Paddle Breaker](https://static.wixstatic.com/media/35c3f8_a5d51c9eb05b4ac1b69cd9be6cd4112e~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_avif,quality_auto/35c3f8_a5d51c9eb05b4ac1b69cd9be6cd4112e~mv2.webp)
[Case Study] Alien Paddle Breaker
Bumping retention numbers from 5% to 15% through design review and rapid prototyping

Danica Esguerra
Jan 293 min read
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